New all-in-one eSports tournament platform makes it easier for the games to begin
By Bob Garcia
Repeat is using its position to enable automated solutions for brands in the eSports space
There’s big news for all those players that normally visit the Repeat website and like to have some competitive fun. There is a new all-in-one esports tournament platform now also included that will make it easy for brands to start campaigns that “practically run themselves.”
Over the course of the years, Repeat has hosted at least 75,000 tournaments and 60 million games; however, the website has decided to create its own platform in order to avoid the hassle of dealing with tournaments coming from different brands and all that required time consumption that it brings with. All the brands will now have the chance to tap into and engage with interested players using Repeat’s scalable infrastructure, as well as highly customizable settings and asynchronous “always-on” tournaments. Minimum bandwidth requirements are in place to run all these features so that the time a brand requires to spend maintaining the campaign is reduced.
By the end of last year, Repeat had a 550% increase while taking different actions to properly adapt to the industry changes. Co-founder and CEO of Repeat, Aaron Fletcher, said, “We constantly talk to gamers, influencers, and brands across multiple titles and geographies to ensure that as the industry evolves we’re always building what they want, not what we think they want. With this in mind, we’ve built Repeat to be both modular and automated, allowing us to adapt very quickly as new trends emerge. Being modular allows us to rapidly add new game titles and features as the need arises right now, not a year into the future when the world has already moved on.”