US spending on video game reaches almost $28 billion
The US market continues to dominate the video game space
With several years on the market, the age of game consoles is reaching the terminal stages. Leaving just one out of that list would be Nintendo Switch, which is more recent and still shows spikes on the sales reports. Now, after experiencing a fall in the sales reports for hardware, these gaming companies are holding on to the revenue coming from their video games, especially the popular ones. Overall the sales report shows a small increase in the numbers in comparison to last year’s, now reaching $27.9 billion which represents a one percent increase.
The companies are still counting on the sales from the high-performing titles such as GTA online and Fortnite that are solidly holding the fort. Just as something that has been implicit all year long, software sales are becoming, for these companies, the main source of profit and they’re also benefiting from all the features that can be added to the digital world. Digitally sold games, content, mobile apps, subscription costs are among the spending that gamers have a budget for, and this has taken the software sales to a new level. On the other side, physical copies of the software along with the digital content spend on the PC platform has shown a decline.
Among the software with a substantial performance that took the lead on sales for this third quarter, Fortnite, GTA Online, Borderlands 3, Madden 20, NBA 2K20 and Pokémon Go were on top. Regarding Nintendo’s slightly different situation, on the hardware side, the had growth in the sales report, but overall a 22% decline was reported in overall spending. That can be observed in the year-to-date spending which is down 23%. Ultimately is no surprise the market behavior in the current time, since Xbox One and PlayStation 4 are getting ready to launch the next generation of game consoles, the last one was presented back in 2013.