New audio-based video game launches for the visually impaired
The Falling Squirrel studio out of Canada introduces its first game
A new-ish video game studio out of Canada is hoping to make a huge first impression. The Falling Squirrel studio has released its first game, The Vale, which is designed to cater to a specific target market, the visually impaired.
The Vale doesn’t incorporate conventional visual gameplay, opting instead to use binaural audio technology and haptic controller feedback to offer a fresh experience. The game is set among a medieval action background and provides a “deeply immersive audio-focused interactive entertainment experience,” according to the studio.
The players are provided with a realistic, immersive world that they can explore by establishing a complete soundscape. These sounds include realistic details such as villages, the rustling of leaves and more, all offered across 20 different game locations and scenarios.
Falling Squirrel’s owner and game director, David Evans, states, “We’re excited to share a project that reflects our passion for exciting and unique entries into the gaming sphere. We hope that through The Vale we are able to remove barriers and demonstrate that creating a gaming experience that is accessible to visually impaired gamers can still engage the sighted community.”
Players enter the game as an exiled noble who has been blind from birth. He (or she – the gamer can choose the gender) is the second in line to the throne, but being cast out has set him on a path of adventure. He must “master skills, branching magic, befriend companions, and survive the treacherous long and perilous expedition home.”