Rocket League Raises Concern Among Esports Organizations Despite Record Prize Pools
A growing number of esports organizations are concerned that Rocket League esports are unsustainable. Their concerns do not relate to the success of the game, which is entering its second season on TBS's Eleague and boasts record prize pools.
Two major esports organizations, Team Envy and Counter-Logic Gaming, recently departed from Rocket League. Rumors are circulating that more organizations could soon follow.
Now in its sixth competitive season, the prize pool for Rocket League Championship Series World Championship this weekend in Las Vegas is twice the size as the previous season – $500,000. So what could be driving teams to turn away from a televised esport that appears to be growing larger each season?
According to Esports Observer, players and teams are becoming increasingly unsatisfied with the way publisher Psyonix manages its revenue sharing program. Teams that have dropped out of the esport site vague promises from the publisher and slow progress towards a model that is sustainable for players.
Season 2 of Rocket League saw the entrance of big-name organizations G2 Esports and NRG which helped to attract over 200,000 peak viewers for the World Championship in 2017. The excitement caused players salaries in North America to climb as organizations scrambled to land the best players.
Organizations reportedly tried to work out revenue sharing options like in-game item sales to support their teams but received no response from Psyonix. Now teams are ready to force a response or abandon the game. Around 15 organizations sent a joint email to Psyonix requesting clarification on its plans to support esports.